![]() The main parts of the client window are: the Map, the Overview Map, the Sidebar, and the Output Window and Chatline. More detailed information about the other dialogs will be presented later. ![]() Browse through the other menus to get an idea of the other dialogs available to you. There is online help for essentially all of the game's concepts and features. One of the first things you should do, however, is click and hold on the Help menu button in the menu bar you will see a wealth of topics for which there is online help. Now the main client window will be filled in with the world as you know it. Which Nation Will You Be? A Look at the Main Window This option selects kind of sprite you want to indicate a city on the map. Select your preferred gender, and then the initial city style you want. ![]() After you've made your selection, use the drop-down box to select a leader name and/or enter one of your choosing. If any nations are grayed out, it means that other (human) players have already selected that nation. Click on a nation's toggle button to select a nation. Immediately after the server starts a new game, you are presented with the dialog that allows you to choose a nation and leader. If you look over at your server window, you should see something like:Ģ: Connection request from bob from If the server is on a different machine, you must specify the hostname or IP address and possibly the port number that the server is running on (a server command line option sets this, but defaults to 5555). localhost points to your machine), then everything should be fine. If you started the civserver in another window as above and you have your /etc/hosts set up correctly (i.e. The second and third fields specify the server that your client is connecting to. For now, if you're starting a new game, just choose the default. This is described in more detail here.Īll this is FYI. The other tab in the dialog lists the games registered with the Metaserver. However, players created initially as AI will have their username be the same as the nation's leader name. In general, it can be anything (it defaults to your username), and you must remember it, be told what it is, or look in the savegame if you have access to it. If you are playing from a loaded savegame or connecting to a multiplayer game, you use this field to indicate which nation to play with. Name is important since this name is associated with the nation you're playing. This will start up the client (in the background) and will bring up the Main Window and the Connection Dialog.Īs the window's title indicates, this dialog enables a connection to be made to a running server. Leave that running for now, go to another xterm, and type That parameter will provide six computer-controlled players after you start (more precisely: it will add artificial intelligence players to the game until the total reaches seven since there is one of you, this will provide you with six opponents). This is the server for Freeciv version 1.13.0 In an xterm or other window, start the server and give it some parameters: ![]() Though this is the client tutorial, we must always start up a server to play the game. You can skip next chapter ( Starting Up) if you are using the "gtk2" client. ![]() The only significant difference between "gtk1" and "gtk2" is that "gtk2" has an easy interface for starting and loading games. We will be using the "gtk1" client for this tutorial. There are other ports in various states of progress. The default client is built on the GTK+-2.0 widget set and is called gtk2.Īn older client for GTK+-1.2 (" gtk1") is still present in 2.0, but it isn't recommended to use it. There is also a native Amiga client (MUI) and a native Windows client (Win32). Historically oldest client, named xaw, uses the Athena widget set that comes with the X window system. There are at present five versions of the client. All of this document assumes that Freeciv is installed in its default directories, and that the executables are in your PATH. In this section you will start a solitaire game of Freeciv and learn the basic concepts of controlling your race. 1.4.6 Citizen Management Agent (CMA) detailedĪ Tutorial Introduction to the Client.1.4.5 The Citizen Management Agent Page.1.2.4 Message Output Window and Chatline.1 A Tutorial Introduction to the Client. ![]()
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